100% LOCAL · LOSSLESS
Split a video. No quality loss.
Choose half, thirds, quarters or place your own cut marks. Nothing is uploaded and nothing is re-encoded.
🔒 Your videos never leave your device.
100% LOCAL · LOSSLESS
Choose half, thirds, quarters or place your own cut marks. Nothing is uploaded and nothing is re-encoded.
🔒 Your videos never leave your device.
The encoded picture and sound are copied directly into separate files. Because the video is not re-encoded, it stays just as sharp as the original and the process is fast.
Halve a video, create thirds or quarters, or preview a frame and place your own cuts. Every requested cut snaps to the nearest safe keyframe and the actual time is shown before processing.
UseTool checks MP4, MOV, WebM, MKV and MPEG-TS files locally. Support depends on the codecs inside the file and is verified on the current phone or browser. Your video is never uploaded.
How it works
Drop your MP4, M4V, MOV, WebM and 6 more formats here, or pick it from your device.
Set the cut points, then start. Everything runs in this browser — no upload, no queue, no account.
The MP4 · WebM is ready the moment the run finishes. Save it straight to your device.
Good to know
No. The picture data is copied across unchanged, not re-encoded, so every part looks exactly like the original.
The cut snaps to the nearest safe video frame, which can be a fraction of a second away. That is what keeps the split lossless; cutting anywhere else would mean re-encoding.
Reads MP4, M4V, MOV, WebM and 6 more formats. One file at a time.
You get MP4 · WebM.
The existing video and audio packets are copied into the new container whenever it accepts them — no re-encoding, no loss, and much faster. Where the container refuses them, they are rebuilt.
Which video codecs work depends on your browser. Chrome and Edge read the most, including H.265 on many machines; Safari and Firefox refuse some. A file that will not open here usually opens in Chrome.
Only when it has to be re-encoded. Cutting, joining and removing the sound track copy the picture data unchanged, so those are lossless. Compressing and adding a watermark do re-encode, which is why they take longer.
There is no fixed limit. What decides is the memory of your device: a phone manages a few minutes comfortably, a computer handles far more. If a long video fails, splitting it first and working on the parts usually helps.
Private by design
Your videos never leave your device.
Ready-made